Education

PhD in Computing - Human Centered Computing

University of Utah

2020 - Expected Summer 2026

Advisors: Luis Garcia, PhD | Sarah Creem-Regehr, PhD | Jeanine Stefanucci, PhD
Interdisciplinary research focusing on human perception, memory, and interaction within real and virtual environments.

Bachelor of Science in Computer Science

University of Mississippi

2016 - 2020

Advisor: J. Adam Jones, PhD
Minor Study in Mathematics | Cumulative GPA: 3.9

High School Diploma

Memphis University School

2012 - 2016

FTC Robotics Team, 2013 - 2016

Work Experience

Vision, Audition, & Action in Space & Time (VAAST) Lab

University of Utah, Salt Lake City, UT

August 2020 - Current

Graduate researcher in both Psychology and Computing departments. Serve as programmer and VR/AR methods consultant for cognitive scientists. Lead independent research projects while collaborating across interdisciplinary teams. Expertise in Unity3D development, human perception research, and experimental design.

Spatial Perception and Cognitive Engineering (SPACE) Lab

University of Utah, Salt Lake City, UT

August 2025 - Current

Graduate researcher in the Division of Games. Serve as a mentor to undergraduate researchers, guiding them through the research process. Expertise in Unity3D development, human perception research, and experimental design is used to guide students into making their own discoveries.

High-Fidelity Virtual Environments (Hi5) Lab

University of Mississippi, Oxford, MS

August 2016 - May 2020

Progressed from freshman researcher to lab manager and VR tutor. Led multiple projects from research papers to open house demos. Published papers at IEEE Conference on Virtual Reality (2018, 2019, 2020). Projects showcased at C Spire Tech Experience (CTX), C Spire Tech Movement (MVMT), and Imagine the Possibilities expos.

Intern of Information Technology

FedEx Services, Memphis, TN

June 2019 - August 2019

Led team of three in creating lightweight solution for custom delivery options with smart device integration. Served as frontend developer and SCRUM master, implementing Agile methodologies.

Teaching Experience

Discrete Structures - Teaching Mentorship

University of Utah

Fall 2023 | 200 Students

Led independent lectures, created tests, and provided tutoring in one-on-one and small-group settings. Specialized in demonstrator teaching style, presenting abstract mathematical and programming concepts as concrete examples.

Human Performance & Engineering - Teaching Mentorship

University of Utah

Spring 2023 | 40 Students

Conducted lectures, developed assessments, and provided comprehensive student support. Received continued gratitude from students years after teaching.

Notable Publications

Children's Calibration of Reaching Estimates in Virtual Reality

IEEE VR 2025

March 2025

First author publication examining how children calibrate their reaching judgments in virtual environments compared to adults. Presented by Sarah Creem-Regehr.

Asymmetric Effects of the Ebbinghaus Illusion on Depth Judgments

IEEE VR 2020

February 2020

First author publication examining the Ebbinghaus illusion's effect on action versus perception in VR. Novel approach using reaching tasks to minimize ambiguity in results. Presented by Adam Jones.